boat_length 
the
length of the boat in ft. 
boat_alt 
the
submerged depth (draft) of the boat in ft. 
mass 
mass
of the boat in kg. 
cdf 
drag
coefficient of submerged part. 
cross_section_sur 
reference
area for submerged part drag in square meters. 
max_tilt 
maximum
allowable heel angle in radians. 
stability_body 
leverage
factor for inertial forces acting on the boat. 
stability_sails 
leverage
factor for forces acting on sails of a sailboat. 


keel_area 
area
of submerged part of hull (sqare m) 
rudder_area 
area of
ruddder (square m) 


pitch_dampening 
factor of
dampening in pitch 
yaw_dampening 
factor of
dampening in yaw 
roll_dampening 
factor of
dampening in yaw 


induced_drag 
factor of
water drag induced by skid or slip of body. 
thrust_vectoring 
angle of thrust
vectoring in radians. 


clmax_sailb 
maximum
lift factor obtainable by the main sail 
clmax_sails 
maximum
lift factor obtainable by the jib sail 


has_sails 
1
for sailboat , 0 for boat without sails. 
sur_sailb 
the
main sail area in square meters. 
sur_sails 
the
jib sail area in square meters. 
sur_spin 
the
spinnaker sail area in square meters. 


has_engine 
1
for a boat with engine , 0 for a boat without
one. 
max_fuel_time 
maximum
time at full RPM given in seconds. 
motor_hp 
maximum
motor shaft horse power. 


bridge_x 
pilot's
viewpoint x location in ft. 
bridge_y 
pilot's
viewpoint y location in ft. 
bridge_z 
pilot's
viewpoint z location in ft. 


helm_x 
helm
x location in ft. 
helm_y 
helm
y location in ft. 
helm_z 
helm
z location in ft. 


panel_number 
type
of panel to be used. 
panel_name 
name of panel
to be used ( instead of number ). 
panel_scale 
scale
of panel to be used. 
panel_x 
panel
x location in ft. 
panel_y 
panel
y location in ft. 
panel_z 
panel
z location in ft. 
panel_dx 
panel
direction vector, x component. 
panel_dy 
panel
direction vector, y component. 
panel_dz 
panel
direction vector, z component. 
panel_ux 
panel
up vector, x component. 
panel_uy 
panel
up vector, y component. 
panel_uz 
panel
up vector, z component. 


weapon_number 
type
weapon to be used. 
weapon_name 
name of
weapon to be used ( instead of number ). 
weapon_x 
weapon
x location in ft. 
weapon_y 
weapon
y location in ft. 
weapon_z 
weapon
z location in ft. 


sailb_x 
main
sail x location in ft. 
sailb_y 
main
sail y location in ft. 
sailb_z 
main
sail z location in ft. 
sailb_dx 
main sail direction vector, x component. 
sailb_dy 
main
sail direction vector, y component. 
sailb_dz 
main
sail direction vector, z component. 
sailb_ux 
main
sail up vector, x component. 
sailb_uy 
main
sail up vector, y component. 
sailb_uz 
main
sail up vector, z component. 


has_sailb2 
1
if boat has a second main, 0 for boat without
second main. 
sailb2_x 
main2
sail x location in ft. 
sailb2_y 
main2
sail y location in ft. 
sailb2_z 
main2
sail z location in ft. 
sailb2_dx 
main sail2 direction vector, x component. 
sailb2_dy 
main
sail2 direction vector, y component. 
sailb2_dz 
main
sail2 direction vector, z component. 
sailb2_ux 
main
sail2 up vector, x component. 
sailb2_uy 
main
sail2 up vector, y component. 
sailb2_uz 
main
sail2 up vector, z component. 


has_sailb3 
1
if boat has a third main, 0 for boat without
second main. 
sailb3_x 
main3
sail x location in ft. 
sailb3_y 
main3
sail y location in ft. 
sailb3_z 
main3
sail z location in ft. 
sailb3_dx 
main sail3 direction vector, x component. 
sailb3_dy 
main
sail3 direction vector, y component. 
sailb3_dz 
main
sail3 direction vector, z component. 
sailb3_ux 
main
sail3 up vector, x component. 
sailb3_uy 
main
sail3 up vector, y component. 
sailb3_uz 
main
sail3 up vector, z component. 


sails_x 
jib
sail x location in ft. 
sails_y 
jib
sail y location in ft. 
sails_z 
jib
sail z location in ft. 
sails_dx 
jib
sail direction vector, x component. 
sails_dy 
jib
sail direction vector, y component. 
sails_dz 
jib
sail direction vector, z component. 
sails_ux 
jib
sail up vector, x component. 
sails_uy 
jib
sail up vector, y component. 
sails_uz 
jib
sail up vector, z component. 


has_jib2 
1
if boat has a second jib, 0 for boat without
second jib. 
sails2_x 
jib2
sail x location in ft. 
sails2_y 
jib2
sail y location in ft. 
sails2_z 
jib2
sail z location in ft. 
sails2_dx 
jib2
sail direction vector, x component. 
sails2_dy 
jib2
sail direction vector, y component. 
sails2_dz 
jib2
sail direction vector, z component. 
sails2_ux 
jib2
sail up vector, x component. 
sails2_uy 
jib2
sail up vector, y component. 
sails2_uz 
jib2
sail up vector, z component. 


has_jib3 
1
if boat has a third jib, 0 for boat without
second jib. 
sails3_x 
jib3
sail x location in ft. 
sails3_y 
jib3
sail y location in ft. 
sails3_z 
jib3
sail z location in ft. 
sails3_dx 
jib3
sail direction vector, x component. 
sails3_dy 
jib3
sail direction vector, y component. 
sails3_dz 
jib3
sail direction vector, z component. 
sails3_ux 
jib3
sail up vector, x component. 
sails3_uy 
jib3
sail up vector, y component. 
sails3_uz 
jib3
sail up vector, z component. 


sails_separate 
1
if second or third jib is not parallel with
first, 0 if it is. 
sailb_separate 
1
if second or third main is not parallel with
first, 0 if it is. 


has_prop 
1
if boat has a propeller, 0 for boat without
propeller. 
attach_props 
1 if
propellers are attached to rudders, used for thrust vectoring. 


prop_x 
propeller
x location in ft. 
prop_y 
propeller
y location in ft. 
prop_z 
propeller
z location in ft. 
prop_dx 
propeller
direction vector, x component. 
prop_dy 
propeller
direction vector, y component. 
prop_dz 
propeller
direction vector, z component. 
prop_ux 
propeller
up vector, x component. 
prop_uy 
propeller
up vector, y component. 
prop_uz 
propeller
up vector, z component. 


prop2_x 
propeller2
x location in ft. 
prop2_y 
propeller2
y location in ft. 
prop2_z 
propeller2
z location in ft. 
prop2_dx 
propeller2
direction vector, x component. 
prop2_dy 
propeller2
direction vector, y component. 
prop2_dz 
propeller2
direction vector, z component. 
prop2_ux 
propeller2
up vector, x component. 
prop2_uy 
propeller2
up vector, y component. 
prop2_uz 
propeller2
up vector, z component. 


prop3_x 
propeller3
x location in ft. 
prop3_y 
propeller3
y location in ft. 
prop3_z 
propeller3
z location in ft. 
prop3_dx 
propeller3
direction vector, x component. 
prop3_dy 
propeller3
direction vector, y component. 
prop3_dz 
propeller3
direction vector, z component. 
prop3_ux 
propeller3
up vector, x component. 
prop3_uy 
propeller3
up vector, y component. 
prop3_uz 
propeller3
up vector, z component. 


prop4_x 
propeller4
x location in ft. 
prop4_y 
propeller4
y location in ft. 
prop4_z 
propeller4
z location in ft. 
prop4_dx 
propeller4
direction vector, x component. 
prop4_dy 
propeller4
direction vector, y component. 
prop4_dz 
propeller4
direction vector, z component. 
prop4_ux 
propeller4
up vector, x component. 
prop4_uy 
propeller4
up vector, y component. 
prop4_uz 
propeller4
up vector, z component. 


has_rudder 
1
if boat has a rudder ( means it is submersible), 0 for boat without rudder. 
has_door 
1 if boat has
rudder which is used as door to swivel up or down. 


rudder_x 
rudder
x location in ft. 
rudder_y 
rudder
y location in ft. 
rudder_z 
rudder
z location in ft. 
rudder2_x 
rudder2
x location in ft. 
rudder2_y 
rudder2
y location in ft. 
rudder2_z 
rudder2
z location in ft. 
rudder3_x 
rudder3
x location in ft. 
rudder3_y 
rudder3
y location in ft. 
rudder3_z 
rudder3
z location in ft. 


has_elevator 
1
if boat has an elevator, 0 for boat without
elevator. 
elev_x 
elevator
x location in ft. 
elev_y 
elevator
y location in ft. 
elev_z 
elevator
z location in ft. 


radar_x 
radar
x location in ft. 
radar_y 
radar
y location in ft. 
radar_z 
radar
z location in ft. 


radar2_x 
radar2
x location in ft. 
radar2_y 
radar2
y location in ft. 
radar2_z 
radar2
z location in ft. 


radar3_x 
radar3
x location in ft. 
radar3_y 
radar3
y location in ft. 
radar3_z 
radar3
z location in ft. 


crew_mass 
the
mass that is shifted when moving point of view in
kg. 


wing_sur 
wing
surface sqrm. ( flying sub ) 
wing_cd0 
wing
zero incidence drag coefficient. ( flying sub ) 
wing_cla 
wing
lift line slope. ( flying sub ) 
wing_ki 
wing
induced drag coefficient. ( flying sub ) 
wing_al0 
wing
install angle. ( flying sub ) 
can_fly 
1 if boat can fly, 0
if boat can dive. ( flying sub ) 


has_hydrofoil 
boat has hydrofoil or planning hull 
hydro_rise 
speed of hydrofoil affectivity start
(m/sec) 
hydro_cruise 
speed of hydrofoil affectivity max
(m/sec) 
hydro_alt 
draft when hydrofoil effect is max
(ft) 
hydro_cdf 
cdf when hydrofoil effect is max (ft) 
hydro_angle 
pitch angle when hydrofoil effect is
max (rd) 

